New Whitepaper: Solid Edge customers give their views on SharePoint based design management

A new whitepaper from independent research firm Tech-Clarity shows how Solid Edge users are using SharePoint based design management software to get control of their CAD files and related documents. …

Colors in Solid Edge

A couple of weeks ago I asked for some suggestions for blog article topics on the forum. One of the topics suggested was “adding/creating visual styles/textures”. That’s a bit of a softball topic aft…

Geometric DFX now supporting Solid Edge

I had an interesting demo from the Geometric DFX folks.  I did a post on the Siemens PLM corporate blog  that gives a high level view but thought I’d share some of the details here.

Why Would You Use Virtual Components? Part 2

I’ve re-written this article 3 or 4 times as my understanding of Virtual Components (VC) has evolved. If you really want to understand this functionality, I recommend you do the tutorial starting on …

Virtual Components Part 1

I’ve been writing primarily about Solid Edge part functionality as I’ve been learning my way through the software. I haven’t covered all the functions in parts, and I’ll want to come back to write ab…

Working with Units and Standards in Solid Edge

For those of you outside of the US, Monday was Labor Day, which kind of demarks the end of summer. So my usual Monday-Wednesday-Friday schedule has been disrupted a little. I’ll be back on track next…

Multi-Body Modeling Part 3: How to Make Multiple Bodies

Making multiple bodies in a single part is easy. Here are a few methods for doing it:

Disjoint Solids

When you create solid regions that don’t touch one another, these are calle…

Multi-Bodies, Part 2: Managing and Manipulating

In the last post we talked about what kinds of things multi-body modeling (MBM) might be good for, on the conceptual level. In this post I want to talk more about some MBM facts – capabilities and to…

Why Do We Need Multi-Body Modeling?

 
This is going to be a series of blog posts covering the topic of multi-body modeling (let’s call it MBM) in Solid Edge. It has taken me a while to get my head around this topic because it is…