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Multi-Bodies, Part 2: Managing and Manipulating

In the last post we talked about what kinds of things multi-body modeling (MBM) might be good for, on the conceptual level. In this post I want to talk more about some MBM facts – capabilities and to…

Why Do We Need Multi-Body Modeling?

 
This is going to be a series of blog posts covering the topic of multi-body modeling (let’s call it MBM) in Solid Edge. It has taken me a while to get my head around this topic because it is…

Solid Edge Section Views

As a part of my on-going Solid Edge orientation, I’m continuing to learn the software. I promise that at some point I will be able to answer more questions than I ask, but that day has not yet come. …

ST6: Emboss

The Emboss feature in ST6 may be a sleeper, but I’m pretty sure there are going to be a few of you that realize what a beautiful thing this turns out to be. The first thing that’s really great about …

Handy Tool for Off-The-Shelf Parts in Your Design

Back in m y day (as my kids have started calling anything that predates them), finding motors, connectors, pumps,  springs or any other part I might buy off the shelf to use in my design was a …

What is the Best Way to Use Synchronous Technology

With this blog post, I’m really aiming at three audiences: 1) long-time Solid Edge users who are comfortable with traditional history-based modeling and haven’t yet incorporated Synchronous methods, …

KeyShot Live Linking in ST6

Most of us are in the business of making things and all of us want our products to reflect the hard work we’ve put into them.  With ST6 and the new KeyShot plugin you can now make beautiful rend…

Review of Resilient Modeling

In June at Solid Edge University, I went to a session led by a guy named Dick Gebhard that dealt with Solid Edge best practices and a number of other ideas. Evan Yares has written a few articles&nbsp…

ST6: Four New or Improved Surface Features

The propeller image in the teaser for this article is just a teaser for something you’re going to see later on from someone else. I’m gaining experience with the new and old features in Solid Edge by…