Prepare for the Next Rendering Contest

I’m a little late with this, but we’re going to get started with the July rendering contest in a couple of days.

The model…is better than the last one for rendering. The top prize… wel…

Synchronous and Associativity

After two years, I’m still just a student of Solid Edge. I’m very often amazed at the power that’s in there. Of course there’s no way to learn something like just diving in and doing it, which is exa…

How to configure Visual C++ 2013 for Solid Edge

How to configure Visual C++ 2013 for Solid Edge

Programming in Visual C++ can be challenging at times for sure. Not only can the language challenging, but knowing how to configure Visual Studio can also be difficult as settings change from version…

Closing Documents

Closing Documents

Prior to Solid Edge ST8 being released, one of the developers emailed me to give me a heads up on a new API to handle closing documents. The problem has always been that in order to close a document,…

ST8: Bluesurf

I’ve been working on little projects lately, and this week I was doing something with some Bluesurfs in it. This reminded me that ST8 has given Bluesurf a new function. The Deselect All button enable…

Explore best practices in design management at SEU15

The Design Management Workshop discusses best practices for completing the tasks that designers and design managers perform everyday, and how to configure and deploy Solid Edge SP…

Stuff to do at SEU: Art Patrick on Assemblies

Anyone who knows Art Patrick knows that he knows his stuff, and often demonstrates that in an over-the-top sort of way. You have to keep inventing new superlatives for what he’s able to do with some …

Solid Edge Tips and Tricks #11

How do I hide dimensions in draft environment? To hide dimensions in draft follow these steps: – First create new layer – Select all the dimensions you wish to hide. – Once selected go to the …

Example of Mixing Synchronous and Ordered

I came across a cool technique this week while talking with Art Patrick about a part I was trying to make for a sample model. It has 3 mount points, and a bar frame connecting the mounts. In the end,…