Solid Edge Mobile Viewer for Windows 8.1

Solid Edge Mobile Viewer for Android was the topic of one of the most popular articles ever on this blog. What I have to show today is the Solid Edge Mobile Viewer for Windows 8.1. You can get t…

Interview with Matt Johnson, All-around Solid Edge Powerhouse

Matt Johnson, or “Big Matt” as he is known, as you’ll see from this interview, has a ton of passion for learning, helping people, and helping Solid Edge to improve their software where he can. Matt i…

Interview with Sean Cresswell, Forum User Extraordinaire

Sean Cresswell is a guy anyone who frequents the SE Forum is familiar with as an enthusiastic and knowledgeable Solid Edge user who is generous with his time and knowledge. He’s from New Zealand, so …

The Quick View Cube: A new way to view geometry

The Quick View Cube: A new way to view geometry New for ST7 we have brought a powerful, though possibly somewhat obscure, tool front-and-center to the user interface. The Quick View Cube, or…

Bluesurf and the NURBS Mesh

Today I’m going to use the mesh from the part you can download from the previous post. That has a series of 6 sketches in it from which we can make Bluesurfs in various curve arrangements.

Special Traits of the Bluesurf

We’ve talked before about NURBS surfaces always wanting to be four-sided, much like a piece of fabric made from threads running perpendicular to one another. It can be stretched and pulled, but it al…

Give your Input on the Crazy Cart Challenge Finalists

We’ve had a great number of entries, 39 in all, and now it’s time for you to weigh in on the judge’s selection of 12 finalists. The winners will be chosen from the best entries, and your comment…

Solid Edge ST7 AddIn EdgeBar in C++

  In continuation of my  Solid Edge ST7 AddIn Architecture Overviewand  Solid Edge ST7 AddIn in C++articles, I just published a new article, Solid Edge ST7 AddIn E…

Interpolation is the Name of the Game

My method of explaining the rather wide reaching topic of surfacing is to start from concepts, move on to how to use specific tools, and what the tools do, and then to talk about why or in what situa…