NX Render Talks Marine Industry | Part Four: Exterior Environment Customization

By Shannon McGinty

Part four of our NX Render Talks series is here, and this time we’re together, in person for the interview! Still the same format, with Shannon McGinty, Marketing Co-ordinator and Gavin McCambridge, Center of Excellence for Visualization Expert, but with no restrictions this time! This part takes a look into the exterior environment and how Gavin built this up to look so realistic.

Topics covered include:

  • The stages involved to create such a realistic ocean
  • 3D texture mapping in NX
  • Working with an active environment
  • Using a dome instead of a backplate for your scene
  • Tips and tricks from Gavin
  • Words of advice for NX Render beginners!

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This article first appeared on the Siemens Digital Industries Software blog at